The Hollow Hearthlands, where is it in the game?

Where silence speaks louder than screams.

There’s something different about this place. The moment you step into the Hollow Hearthlands, the night wraps around you not as a threat, but as an old companion. You breathe, and for once in the labyrinth, the air doesn’t taste like fear or rot. It tastes like memory. Moonlight falls across the open fields like spilled silver. Grass rustles softly at your knees, trees stand in quiet judgment, and the hum of crickets carries through the breeze. It’s not peace, not really. It’s the echo of what peace once was. And that’s what haunts you.

You pass through broken barns and lonely pastures, guided not by maps or signs, but by a strange instinct, a pull that says you’ve been here before, even if you haven’t. Somewhere out there, wolves howl to a moon that watches everything and reveals nothing. A tent slouches beneath a crooked tree, long-abandoned. The fire there hasn’t burned in years, and yet you swear you still feel its warmth. Furniture lies scattered like forgotten memories. Bones bleach in the moonlight. A bridge creaks beneath your step, daring you to trust it. And all around, the land itself seems to whisper, Remember me. Then you meet Kaelith. She doesn’t yell. She doesn’t threaten. She simply asks: “What are you doing here?” And in that question lies every secret the Hearthlands try to bury. You don’t know whether to run or answer. But either way, you’re in too deep.

Further in, the soil hardens. The wild grass gives way to the remains of a farm. Wooden fences, broken and weeping, trace the borders of once-loved land. The silence grows. It’s not empty, it’s loaded. As if the land is waiting for something to return. A flame flickers in the distance. Then another. But no shadows dance. No voices murmur. Just fire and farmhouse and the overwhelming sense that you’ve come too far to turn back. Not because the path won’t let you, but because part of you wants to know what happens when you don’t. The Hollow Hearthlands are not a battleground. They’re not a graveyard. They are the quiet breath between a dream and a memory. And if you stay too long, you might forget which one you came from.

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